News
Basics
Neutral
Races
Ladder
Maps
F.A.Q.
Cheats
Links / Files
Blizzard Entertainment Battle.net
Creep Basics | Creeps | Critters | Goblins | Neutral Buildings


Lordaeron Creeps



Each Creep has a animated model next to it showing what model is used. To see what the Creep actually looks like in game refer to the included screenshots.

This page will be formatted better and include screenshots sometime in the future.

Forest Troll | Forest Troll Trapper | Forest Troll Berserker | Forest Troll Warlord

Forest Troll
New troll here.
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 140 10 2
Pierce Missile Medium 0 17-20 [18.5 avg ] 17-20 [18.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 300 Always None N/A 50 140 80 Average (270)



Forest Troll Trapper
Where'j you want me go?
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 200 20 2
Pierce Missile Medium 1 21-25 [23 avg ] 21-25 [23 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 400 Always None N/A 50 140 80 Average (270)

Ensnare
Causes a target enemy unit to be bound to the ground so that it cannot move for 15 seconds. Air units that are ensnared can be attacked as though they were land units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
15 (15) sec. 30 sec. None 40 Unit Air, Ground, Enemy, Non-Hero Target caught by net



Forest Troll Berserker
Who'j you want me kill?
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
4 240 30 3
Pierce Missile Small 1 25-30 [27.5 avg ] 25-30 [27.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 450 Always None N/A 50 140 80 Average (270)



Forest Troll Warlord
Say hello to my little friend!
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
6 340 80 5
Pierce Missile Medium 0 36-43 [39.5 avg ] 36-43 [39.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 750 Always None N/A 50 140 80 Fast (320)

Trueshot Aura
An aura that gives friendly nearby units a 5% bonus damage to their ranged attacks.
Level Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
1 N/A N/A None N/A 90 Air, Ground, Friend, Self Base ranged damage increased 5% 1



Forest Troll Shadow Priest | Forest Troll High Priest
Forest Troll Shadow Priest
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 180 10 2
Magic Missile Medium 0 9-12 [10.5 avg ] 9-12 [10.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 240 Always 200 0.5 60 140 80 Average (270)

Heal (Autocast)
Heals a target friendly non-mechanical wounded unit for 15 hit points.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant 1 sec. 5 25 N/A Air, Ground, Friend, Self, Organic, Non Ancient Heals 15 HP

Abolish Magic (Autocast)
Dispels positive buffs from enemy units, and negative buffs from friendly units. Damages summoned units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant None 50 50 Unit Air, Ground, Ward Removes Spell, 75 Damage to Summoned Units

Forest Troll High Priest
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
4 240 30 3
Magic Missile Small 0 17-21 [19 avg ] 17-21 [19 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 450 Always 300 0.75 60 140 80 Average (270)

Heal (Autocast)
Heals a target friendly non-mechanical wounded unit for 25 hit points.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant 1 sec. 5 25 N/A Air, Ground, Friend, Self, Organic, Non Ancient Heals 25 HP

Abolish Magic (Autocast)
Dispels positive buffs from enemy units, and negative buffs from friendly units. Damages summoned units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant None 50 50 Unit Air, Ground, Ward Removes Spell, 75 Damage to Summoned Units

Inner Fire (Autocast)
Increases a target friendly unit's damage by 10% and armor by +5.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
45 sec. None 50 50 Unit Air, Ground, Friend Damage +10%, Armor +5


Gnoll
Gnoll Brute

Gnoll
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 100 0 1
Normal Normal Medium 0 9-10 [9.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 240 Always None N/A Melee 140 80 Average (270)

Gnoll Brute
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 200 20 2
Normal Normal Medium 1 13-14 [13.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 400 Always None N/A Melee 140 80 Average (270)

Gnoll Warden
Gnoll Warden
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 200 20 2
Pierce Missile Small 0 21-25 [23 avg ] 21-25 [23 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 300 Always 300 0.75 50 140 80 Average (270)

Purge
Removes all buffs from a target unit, slows its movement speed, and damages summoned units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
5 (5) sec. None 75 70 Unit Air, Ground, Ward Spells removed, Movement Speed slowed 50%, 125 Damage to Summoned Units

Gnoll Poacher
Gnoll Assassin (big, dark green)

Gnoll Poacher
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 100 0 1
Pierce Missile Medium 0 13-15 [14 avg ] 13-15 [14 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 240 Always None N/A 50 140 80 Average (270)

Gnoll Assassin
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 200 20 2
Pierce Missile Small 1 21-25 [23 avg ] 21-25 [23 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 340 Always None N/A 50 140 80 Average (270)

Envenomed Weapon
Deals poison damage on each attack.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
20 sec. N/A None N/A Unit Air, Ground, Organic 2 damage/sec

Gnoll Overseer

Gnoll Overseer
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
5 300 50 4
Normal Normal Medium 3 22-25 [23.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 750 Always None N/A Melee 140 80 Average (270)

Command Aura
Gives extra damage to nearby friendly units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Unlimited None None N/A 90 Air, Ground, Friend, Self Damage +1

Mud Golem (small/brown)
Rock Golem
Granite Golem (huge/purple)

Mud Golem
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 180 10 2
Normal Normal Small 0 11-12 [11.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 240 Always 300 0.75 Melee 140 80 Average (240)

Slow (Autocast)
Slows a target enemy unit's attack rate by 25% and movement speed by 50%. Lasts 45 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
45 sec. None 50 60 Unit Air, Ground, Enemy Attack Rate reduced 25% Movement Speed reduced 50%

Spell Immunity (Passive)
Renders this unit immune to negative spells.

Rock Golem
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
6 340 80 5
Normal Normal Medium 4 29-33 [31 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 750 Always 400 0.5 Melee 140 80 Average (270)

Hurl Boulder
A magical boulder is thrown at an enemy unit, causing 100 points of damage and stunning the target for 2 seconds.
Level Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
1 N/A 8 sec. 75 80 Unit Air, Ground, Enemy, Neutral, Debris 100 damage and 2 second stun 1

Spell Immunity (Passive)
Renders this unit immune to negative spells.

Granite Golem
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
9 510 150 8
Normal Normal Large 5 61-68 [64.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 1500 Always 600 1.5 Melee 140 80 Average (270)

Hurl Boulder
A magical boulder is thrown at an enemy unit, causing 100 points of damage and stunning the target for 2 seconds.
Level Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
1 N/A 8 sec. 75 80 Unit Air, Ground, Enemy, Neutral, Debris 100 damage and 2 second stun 1

Slam
Slams the ground, dealing 70 points of damage to nearby enemy units.
Level Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
1 N/A 6 sec. 150 N/A 25 Ground 70 damage 1

Spell Immunity (Passive)
Renders this unit immune to negative spells.

Murloc Tiderunner
Murloc Huntsman (big)
Murloc Nightcrawler (huge)

Murloc Tiderunner
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 100 0 1
Normal Normal Medium 0 29-33 [31 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 240 Always None N/A Melee 140 80 Average (270)

Murloc Huntsmen
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 140 10 2
Normal Normal Medium 0 17-20 [18.5 avg ] 17-20 [18.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 300 Always None N/A Melee 140 80 Average (270)

Ensnare
Causes a target enemy unit to be bound to the ground so that it cannot move for 15 seconds. Air units that are ensnared can be attacked as though they were land units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
15 (15) sec. 30 sec. None 40 Unit Air, Ground, Enemy, Non-Hero Target caught by net

Murloc Nightcrawler
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 200 20 2
Normal Normal Medium 1 9-10 [9.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 400 Always None N/A Melee 140 80 Average (270)

Shadow Meld
This unit is invisible to all other units at Night. It is only invisible when it is not moving/attacking.

Hide
Lie in wait for enemies without attacking. (Will respond to attacks). Units will hold position and hold their fire, so when they are Shadowmelding, they will not break their own invisibility. It's very handy for running away from a battle. The Hide ability is disabled during the day.
Envenomed Weapon
Deals poison damage on each attack.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
20 sec. N/A None N/A Unit Air, Ground, Organic 2 damage/sec

Ogre Warrior
Ogre Magi (big)
Ogre Mauler (big)
Ogre Lord (huge)

Ogre Warrior
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 200 20 2
Normal Normal Medium 1 13-14 [13.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 400 Always None N/A Melee 140 80 Average (270)

Ogre Magi
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
5 300 50 4
Normal Normal Medium 1 22-25 [23.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 600 Always 400 1 Melee 140 80 Average (270)

Bloodlust
Increases a target friendly unit's attack rate by 50% and movement speed by 25% for 15 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
15 sec. 8 sec. 50 60 Unit Air, Ground, Friend, Organic, Self Attack Rate +50%, Movement Speed +25%

Ogre Mauler
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
5 300 50 4
Normal Normal Medium 3 22-25 [23.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 750 Always None N/A 50 140 80 Average (270)

Ogre Lord
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
7 400 100 6
Normal Normal Large 3 39-44 [41.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 950 Always 500 1.25 Melee 140 80 Fast (320)

Shock Wave
A wave of force that ripples outward, causing 75 damage to land units in a line.
Level Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
1 N/A 8 sec. 125 70 15 Ground, Friend, Debris, Enemy 75 damage 1

Devotion Aura
Gives 3 additional armor to nearby friendly units.
Level Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
1 Unlimited N/A None N/A 90 Air, Ground, Friend, Self +3 to Armor 1

Lordaeron Summer

Red Dragon Whelp (small size)
Red Drake (medium size)
Red Dragon (large size)

Red Dragon Whelp
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 200 20 2
Magic Missile Large 1 13-16 [14.5 avg ] 13-16 [14.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.5 400 Always None N/A 60 140 80 Fast (350)

Red Drake
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
6 340 80 5
Magic Missile Large 2 34-41 [37.5 avg ] 34-41 [37.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 750 Always None N/A 50 140 80 Fast (350)

Red Dragon
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
10 700 200 8
Magic Msplash Large 6 63-96 [79.5 avg ] 63-96 [79.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.5 1800 Always None N/A 50 140 80 Fast (300)

Devour
Consumes a target unit, slowly digesting it and dealing 5 damage per second to it. If the creep is killed while the consumed unit is still digesting, the unit that was devoured will pop out.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A None None 10 Unit Ground, Non Hero, Enemy, Organic Devours Unit, Max Creep Level 5

Spell Immunity (Passive)
Renders this unit immune to negative spells.

Lordaeron Fall

Black Dragon Whelp (small size)
Black Drake (medium size)
Black Dragon (large size)

Black Dragon Whelp
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 200 20 2
Magic Missile Large 1 13-16 [14.5 avg ] 13-16 [14.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.5 400 Always None N/A 60 140 80 Fast (350)

Black Drake
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
6 340 80 5
Magic Missile Large 2 34-41 [37.5 avg ] 34-41 [37.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 750 Always None N/A 50 140 80 Fast (350)

Black Dragon
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
10 700 200 8
Magic Msplash Large 6 63-96 [79.5 avg ] 63-96 [79.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.5 1800 Always None N/A 50 140 80 Fast (300)

Devour
Consumes a target unit, slowly digesting it and dealing 5 damage per second to it. If the creep is killed while the consumed unit is still digesting, the unit that was devoured will pop out.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A None None 10 Unit Ground, Non Hero, Enemy, Organic Devours Unit, Max Creep Level 5

Spell Immunity (Passive)
Renders this unit immune to negative spells.

Lordaeron Winter

Blue Dragon Whelp (small size)
Blue Drake (medium size)
Blue Dragon (large size)

Blue Dragon Whelp
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 200 20 2
Magic Missile Large 1 13-16 [14.5 avg ] 13-16 [14.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.5 400 Always None N/A 60 140 80 Fast (350)

Blue Drake
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
6 340 80 5
Magic Missile Large 2 34-41 [37.5 avg ] 34-41 [37.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 750 Always None N/A 50 140 80 Fast (350)

Blue Dragon
Level: Cost: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
10 700 200 8
Magic Msplash Large 6 63-96 [79.5 avg ] 63-96 [79.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.5 1800 Always None N/A 50 140 80 Fast (300)

Devour
Consumes a target unit, slowly digesting it and dealing 5 damage per second to it. If the creep is killed while the consumed unit is still digesting, the unit that was devoured will pop out.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A None None 10 Unit Ground, Non Hero, Enemy, Organic Devours Unit, Max Creep Level 5

Spell Immunity (Passive)
Renders this unit immune to negative spells.




Online Privacy Policy
Battle.net Terms of Use Agreement
©2019 Blizzard Entertainment. All rights reserved.
Creep Index
Creep Index
Battle.net Warcraft III